0" @resize.window="isMobile = window.innerWidth < 1024">
UNESCO CLEARINGHOUSE ON
GLOBAL CITIZENSHIP EDUCATION
HOSTED BY APCEIU
English
Français
Español
Русский
العربية
中文
한국어
소개
세계시민교육
세계시민교육 클리어링하우스
자료
이벤트
뉴스
English
Français
Español
Русский
العربية
中文
한국어
Search
Advanced Search
소개
세계시민교육
세계시민교육 클리어링하우스
자료
이벤트
뉴스
자료
세계시민교육에 대한 이해를 넓히고 연구, 옹호 활동, 교수, 학습 등을 향상시킬 수 있는 다양하고 유용한 자료를 찾아보세요.
검색
Searching...
고급 검색
© APCEIU
1
건의 결과가 검색되었습니다
관련도순
최신순
연도순
Empathy, Perspective and Complicity: How Digital Games can Support Peace Education and Conflict Resolution
발행 연도:
2016
저자:
Paul Darvasi
단체 저자:
Mahatma Gandhi Institute of Education for Peace and Sustainable Development (MGIEP)
This paper will address how digital games may be uniquely suited to further the work of peace education and conflict resolution. There is a scarcity of research that specifically studies how digital games, as dynamic and interreactive learning tools, can be leveraged to support and enhance the closely related fields of peace education or conflict resolution; however, research in a number relevant sectors will be recruited to better understand the topic and expose gaps for further work. After defining basic terms, the first section will briefly discuss the aims of peace education and interactive conflict resolution and how digital games can assist in facilitating intergroup contact and collaboration. The heart of the paper will examine several serious games for their potential to cultivate perspective-taking and empathy, explore ethical dilemmas, promote intercultural understanding and encourage a sense of complicity, all crucial components in the work of peace education and conflict resolution. The final section will discuss the importance of context and reflection when implementing digital games and consider whether they can produce long-term, sustainable changes to behaviors and attitudes.
본 사이트는 사용자 경험을 향상시키기 위해 쿠키를 사용합니다. 자세한 내용은 아래의 쿠키 정책을 확인하시기 바랍니다.
쿠키정책
.