Cyberbullying among Adolescents: A Study Applied to a Sample of Middle School Students Who Used the Game of Fortnite
- Autor
- Moudi Al-Anzi
- Autor Corporativo
- Qassim University
- ISBN
- ISSN 1658-4058
- Colección
- p. 899-960
- Idioma del recurso
- árabe
- Año de publicación
- 2019
- Palabra Clave
- BullyingCyberbullying
- Tema
- Paz / Cultura de pazPrevención de extremismo violento y genocidioIniciativas transformadoras / Pedagogías transformadoras
- Tipo de Recurso
- Research papers / journal articles
- Nivel de Educación
- Educación secundaria
- Región
- Estados Árabes
- Lugar de publicación
- القصيم
The study aimed to identify the personal causes of cyberbullying and the role of the family and school climate in cyberbullying. The study used the game Fortnite as an example to recognize bullying that occurs through electronic games. A questionnaire was used to collect data.

Envisioning the Future of Assessment in Transformative Education: A Synthesis Report of the Expert Meeting on Evaluation and Assessment for Transformative Education: Towards and Beyond 2030
UNESCO Prize for Global Citizenship Education 2025 Laureates
Confronting Inequality through GCED: Toward Justice, Inclusion, and Transformation (SangSaeng; No.65, 2025)
ACER-APCEIU Global Citizenship Education Monitoring Toolkit: For Teachers, Schools and System Leaders